Teaching Clock from Hope Education

Teaching Clock from Hope Education

GP00054529

Product code: GP00054529

The Teaching Clock introduces the concept of time, in easy-to-digest steps. Designed especially for KS1 & KS2, starting with very early concepts such as O’clock and half past through to Digital and analogue 24-hour Clocks and Roman Numerals. 

The Clock has two modes of operation, game and time, which can easily be switched between using the mode of operation switch on the back of the clock. 

In time mode, children can physically move the minute and hour hands to a desired position. Pressing the ‘Go’ button will initiate a reading of the set time and the digital clock display will update. The Digital Clock display can be hidden using the sliding cover.  

In game mode, the clock will read out a time for the child to set the clock hands to. The answer is checked by the clock and a score display will keep count of correct answers.  

There is a difficulty level switch on the back of the clock which can be used both in time mode and game mode. The levels enable the user to set the times as below: 

  • Level 1: hours 
  • Level 2: half hours (minutes past and minutes to) 
  • Level 3: quarter hours (minutes past and minutes to) 
  • Level 4: 5 minute increments 

To increase or decrease the sound levels, simply use the volume control on the back of the clock. 

Rechargeable using the USB-C to USB charging cable included.  

What’s in the box: 

  • Teaching Clock 
  • Charging cable
  • User guide 
  • Teaches 12-hour clock, 24-hour clock, digital clock and Roman numerals in one resource 
  • Designed to be used across KS1 and KS2 
  • Easily adaptable to a range of abilities 
  • Start with Simple Concepts: Begin by introducing students to basic time concepts such as "O'clock" and "half-past." These fundamental concepts provide a solid foundation for understanding more advanced time-telling skills.
  • Use Both Modes: Utilise both the "game" and "time" modes of the clock. In "time" mode, students can actively engage with the clock by moving the hour and minute hands, while "game" mode adds an element of fun and challenge to time-telling practice.
  • Adapt Difficulty Levels: Adjust the difficulty level on the back of the clock to match the students' current skill level. Start with simpler settings and gradually increase the complexity as students become more confident in their time-telling abilities.
  • Encourage Interactive Learning: Foster a hands-on learning experience by allowing students to physically manipulate the clock's hands. This tactile engagement enhances understanding and retention of time concepts.
  • Monitor Progress: Take advantage of the score display feature in "game" mode to track students' progress and identify areas where they may need additional support. Celebrate correct answers to motivate and reinforce learning.

Further Information

Age Recommended From
4
Age Suitable from
3 Years
Brand
Hope Education
Colour
Blue
Key Stage
EYFS
Key Stage 2

The Teaching Clock introduces the concept of time, in easy-to-digest steps. Designed especially for KS1 & KS2, starting with very early concepts such as O’clock and half past through to Digital and analogue 24-hour Clocks and Roman Numerals. 

The Clock has two modes of operation, game and time, which can easily be switched between using the mode of operation switch on the back of the clock. 

In time mode, children can physically move the minute and hour hands to a desired position. Pressing the ‘Go’ button will initiate a reading of the set time and the digital clock display will update. The Digital Clock display can be hidden using the sliding cover.  

In game mode, the clock will read out a time for the child to set the clock hands to. The answer is checked by the clock and a score display will keep count of correct answers.  

There is a difficulty level switch on the back of the clock which can be used both in time mode and game mode. The levels enable the user to set the times as below: 

  • Level 1: hours 
  • Level 2: half hours (minutes past and minutes to) 
  • Level 3: quarter hours (minutes past and minutes to) 
  • Level 4: 5 minute increments 

To increase or decrease the sound levels, simply use the volume control on the back of the clock. 

Rechargeable using the USB-C to USB charging cable included.  

What’s in the box: 

  • Teaching Clock 
  • Charging cable
  • User guide 
  • Teaches 12-hour clock, 24-hour clock, digital clock and Roman numerals in one resource 
  • Designed to be used across KS1 and KS2 
  • Easily adaptable to a range of abilities 
  • Start with Simple Concepts: Begin by introducing students to basic time concepts such as "O'clock" and "half-past." These fundamental concepts provide a solid foundation for understanding more advanced time-telling skills.
  • Use Both Modes: Utilise both the "game" and "time" modes of the clock. In "time" mode, students can actively engage with the clock by moving the hour and minute hands, while "game" mode adds an element of fun and challenge to time-telling practice.
  • Adapt Difficulty Levels: Adjust the difficulty level on the back of the clock to match the students' current skill level. Start with simpler settings and gradually increase the complexity as students become more confident in their time-telling abilities.
  • Encourage Interactive Learning: Foster a hands-on learning experience by allowing students to physically manipulate the clock's hands. This tactile engagement enhances understanding and retention of time concepts.
  • Monitor Progress: Take advantage of the score display feature in "game" mode to track students' progress and identify areas where they may need additional support. Celebrate correct answers to motivate and reinforce learning.

Further Information

Age Recommended From
4
Age Suitable from
3 Years
Brand
Hope Education
Colour
Blue
Key Stage
EYFS
Key Stage 2

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